A Virtual Environment for Training is a virtual space in which one or several learners are immersed in order to acquire knowledge or know-how. The traditional way (immersion in a real environment) does not always fit the teaching objectives. In this respect, virtual reality has many advantages:No danger: virtual reality makes it possible to carry out usually dangerous tasks without any danger. Even errors can be done without safety being endangered.
More training possibilities: virtual reality allows modeling of unexisting or inaccessible training grounds. It permits the simulation of rare or impossible scenarios and conditions. This can be useful for example to place the learner in situation of high stress.
Economic and flexible: a virtual environment use a reduced space (compared to a 1:1 scaled physical model). It can be fully reconfigured, which allows the re-use of the same equipment for other trainings.
Adaptative: the teacher can follow-up the learners through several trainings by recording some scenario's data and the way in which it was carried out. He can the change the environment and scenarios according to the evolution of the learner's skill and to the teaching objectives. He can also limit the actions of the learner for pedagogical purpose.
Augmented: virtual reality allows the addition of unreal features to the environment, such as visual information in overprinting or sounds (arrows, teacher comments, ...). The simulation can be frozen, or the view point changed at any moment of the simulation for better perception of the situation.
Pedagogic: virtual reality allows the teacher to build a complete teaching speech: